PUBLIC DEVELOPER CANDIDATE MAINNET FAIL CLOSED

TOOLS THAT OUTLIVE ONE WORLD

Infrastructure should be reusable.

NanoRes is the first-party proving ground. The Arcade, Open UGC, Beyond, OGAL, OPP, and Unity integration rails are designed so other studios can operate their own experiences without inheriting NanoRes lore or game rules.

PUBLIC PLATFORM CANDIDATE

Arcade SaaS

Signed developers can create tenant workspaces, verify SPL mints, fund transparent pools, submit browser builds, configure DBONK entry offers, and inspect immutable audit history.

Open developer portal

PUBLIC-GOOD RAIL

Unity SDK

A versioned client boundary for challenge start, result evidence, receipt settlement, and Arcade-to-MMO continuity. Production signing remains independently gated.

CREATOR INFRASTRUCTURE

Open UGC

Portable content and creator infrastructure that supports NanoRes while remaining available for developers building other worlds.

OPEN SERVICES

Beyond

Reusable ecosystem capabilities presented through simpler product surfaces without closing the underlying infrastructure.

OPERATIONS

OGAL

An operator-facing dashboard direction for governing and observing Open UGC infrastructure with clear authority and audit boundaries.

PROTOCOL

OPP

A protocol product surface intended to make open infrastructure easier to configure, inspect, support, and responsibly monetize.

REWARD POOL CONTRACT

Availability before entry.

Each game can use one or more developer-funded pools and explicit payout policies. A guaranteed minimum must be reservable before the player pays. If it cannot be reserved, the game becomes unavailable until a pool is replenished.

Read developer docs